: If damage reduces the Zombie
to 0 Hit Points
, it must make a Constitution
saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the Zombie
drops to 1 hit point instead.
: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.