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D&D 5th Edition

Compendium

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Goat

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Traits

Charge: If the goat moves at least 20 ft. straight toward a target and then hits it with a ram Attack on the same turn, the target takes an extra 2 (1d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone.

Sure-Footed: The goat has advantage on Strength and Dexterity Saving Throws made against Effects that would knock it prone.

Actions

Ram: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.

Attributes

AC
10
Alignment
Unaligned
CHA
5
CON
11
Challenge Rating
0
DEX
10
HP
4 (1d8)
INT
2
Passive Perception
10
Roll 0
Ram 1d20 + 3 1d4+1
STR
12
Size
Medium
Speed
40 ft.
Type
beast
WIS
10
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