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D&D 5th Edition

Compendium

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Giant Scorpion

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Actions

Claw: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is Grappled (escape DC 12). The Scorpion has two claws, each of which can grapple only one target.

Multiattack: The Scorpion makes three attacks: two with its claws and one with its sting.

Sting: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.

Attributes

AC
15 (Natural Armor)
Alignment
Unaligned
CHA
3
CON
15
Challenge Rating
3
DEX
13
HP
52 (7d10+14)
INT
1
Passive Perception
9
Roll 0
Claw 1d20 + 4 1d8+2
Roll 1
Sting 1d20 + 4 1d10+2
STR
15
Senses
Blindsight 60 Ft.
Size
Large
Speed
40 ft.
Type
beast
WIS
9
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